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    Date submitted
  • 12-Aug-2016

The Virtual Robotics Toolkit

Abstract

The Virtual Robotics Toolkit, is a STEM (Science Technology Education and Math) education tool that teaches children and adults alike the fundamentals of engineering, coding and 3D design using a simulated environment.

Robots now makeup $95 million USD of the $8 billion education technology market. It is our belief that the best way to engage the next generation of STEM learners is through the use of simulation technology that makes possible the opportunity to learn 21st century skills at a fraction of the price of physical hardware.

Video

Original YouTube URL: Open

Introduction Video

Photos

Additional Questions

Who is your customer?

STEM ( Science Technology Engineering and Math) teachers in the K-12 school system and children ages 10 - 17.

What problem does this idea/product solve or what market need does it serve?

Computer programming or coding as it is more popularly known is the single hottest topic in the K-12 education system right now. And robot toys such as LEGO Mindstorms are one way to get more kids programming. However, physical robots are expensive and limiting in that there aren't usually enough kits available for each student. We believe simulated robotics can great expand the opportunities for learning how to program by allowing each student to design, program , control their very own simulated robot in virtual competitions.

What attributes will make this idea/product successful? Why do you believe that those features will create success?

We are first to market and have a number of very high level connections with both education partners and toy makers.