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    Date submitted
  • 23-Feb-2017

Ilusory Gearbox

Abstract

A take home STEM kit for kids.

Illusory gearbox is a kit that you take home and build with your kids that helps teach some cognitive skills

Additional Questions

Who is your customer?

Families with children looking for an educational toy

What problem does this idea/product solve or what market need does it serve?

Creates a fun interesting and educational toy that can be built as a family

What attributes will make this idea/product successful? Why do you believe that those features will create success?

It has a unique style and has already created interest during the prototyping stage

Explain how you (your team) will execute to make this idea/product successful? What gives you (your team) an advantage over others already in the market or new to this market?

It's a one of a kind style and has many different types of illusions it can create, and is cheaper then a large majority of STEM based toy